The degrees and graduate certificates offered in the learning technologies program are your portal to excellence and leadership in designing, developing and implementing online, hybrid or face-to-face learner-centered and innovative technology-based learning systems for workforce education, government or military settings, K-12 and higher education. With hands-on projects, you’ll learn to assess learning needs and design and develop learning systems using innovative technologies such as games for learning, and virtual and augmented reality.
We offer:
Master’s or an Educational Specialist Degrees, with optional emphasis areas in designing and developing effective Online Learning for any learning setting, or Technology in Schools
And for faster credentialing, graduate certificates in Online Education, Serious Games and Simulation Design and User Experience and Usability are available
All courses are 100 percent online. All areas emphasize project-based learning where you learn while working on projects relevant to your interests. You pick the professional goal that makes sense to you, and the LT faculty will help you transform your goal into your reality.
Please contact Dr. Cindy Dudenhoffer, Learning Technologies and Library and Information Science Program Coordinator, for current information.
Student Testimonials
Deb Snellen
Senior Professional in Human Resources (SPHR)
Photo courtesy of Deb Snellen.
Online Educator Graduate Certificate (2020)
I was a student in the graduate certificate program for online education and received that certificate in the summer of 2020… I retired from Mizzou just as I was finishing the program to accept a position at Lake-Sumter State College in Leesburg FL as the Executive Director of Organizational Development. I am also now teaching 2 online courses in our baccalaureate program for Strategic Leadership… I just wanted to tell you that I feel very prepared to teach these courses in this format and thank you and the program for providing me with that background. The certificate program was timely and relevant and I am very grateful!
Recognitions
Association for Educational Communications and Technology
AECT is a professional association of thousands of educators and others whose activities are directed toward improving instruction through technology. Their members carry out a wide range of responsibilities in the study, planning, application, and production of communications media for instruction.
SISLT received the Outstanding Mature Program Award in 2012 for its online master’s degree program in Educational Technology from the University Professional and Continuing Education Association, Central Region.
Our educational technology program was rated No. 10 among the top 35 online educational programs. The Best Affordable program rankings are based on a GetEducated Spring 2014 review of regionally accredited online master’s programs in educational and instructional technology. This GetEducated “Best Buy” affordability ranking compares tuition and distance learning fees of 63 online educational and instructional technology master’s programs offered at 56 online universities across the country. For more information on the review: http://www.geteducated.com/online-college-ratings-and-rankings/best-buy-lists/affordable-online-educational-instructional-technology-masters-degrees.
Online graduate students pay in-state tuition regardless of residency.
Not a Missouri resident? — For more information related to off campus student fees, please visit the Missouri Online website.
Learning Technologies Program Goals and Objectives
Goal 1: To provide students with experiences to develop theory-grounded and research-based competencies for the innovative, aesthetic, effective and sustainable design/development and management of technologies for learning opportunities and systems.
Objective 1.1: Students are able to design/develop learning opportunities and systems including direct instruction, constructivist learning, collaborative work, and performance support.
Objective 1.2: Students are able to design/develop learning opportunities and systems for meaningful learning; promote student engagement in online learning environments; and select appropriate technology and learning objects to support learners.
Objective 1.3: Students are able to conduct project management activities for both design / development, and implementation of learning opportunities and systems.
Goal 2: To provide students with the critical, data-collection, analytical and evaluative skills to reflect on and apply to the design/development of learning opportunities and systems.
Objective 2.1: Students are able to conduct analysis in order to translate and use theoretical frameworks and existing research to design/develop learning opportunities and systems.
Objective 2.2: Students are able to manage and optimize analytics collected by learning and performance systems to develop criteria to measure learning impact and talent development.
Goal 3: To provide students with experiences to become socially responsible, reflective/sensitive on the interaction of technologies & society and act ethically in response to current and future challenges of emerging technologies for learning.
Objective 3.1: Students demonstrate technology leadership and knowledge of ethics as applied to current and future socio-technical context.
Objective 3.2: Students embrace adaptive expertise, creativity and lifelong learning.